
The disappearance of money and restrictions on the number of carried weapons.

New environmental conditions (radiation, invisible infrared rays).

New inventory items, new weapons and types of opponents.New tricks of the protagonist (roll forward, “strafe” in the squat).Improved animation of the death of enemies from various types of weapons.Improved the quality and number of video inserts.Tactical tasks are not obvious, and attempts to storm fortified points from a swoop usually end sadly.ĭifferences from the first part: Not to say significant. The second element is logic and tactics: various traps and mechanisms that need to be circumvented in various ways or used against the enemy. The first element of the game is action: dynamic skirmishes with live and mechanical opponents, a wide arsenal of various weapons, destructible environments, colorful special effects and techniques. Over ten levels of the game, the hero penetrates well-guarded objects and performs complex tasks. The main message is clear - "Go ahead, harm!"Įssence: Carefully moved from the first part. There is also a small secret base of rebels, which, for the beginning of active actions, lacked only such a skilled destroyer as the main character. The extraction of the substance is dangerous, therefore only convicts - political criminals - are engaged in it. Despite the small doomsday on board (which was not without the active participation of the protagonist), the transporter safely reached the lunar mining colony, where the IEC produces extremely valuable radioactive substance Di-Cor, replacing all forms of fuel on Earth. After the destruction of the Vigilance Platform, our hero hung out in a rescue capsule for two days, until he was picked up by a transporter next to the moon. The protagonist is Silencer, a professional killer, former captain of a special squad, and now a dangerous rebel.

Plot: Have you read about the first part? It is even simpler here: not too distant future, gloomy world, tyranny of the World Economic Consortium (WEC). This project is already curious because it is difficult to call it the second part of the game - there are too few changes compared to the first part - but the language will not turn out to be its complement: the scales are too large. Crusader: No Regret - the continuation of the game Crusader: No Remorse, a solid action-shooter with an isometric perspective.
